![]() His ability to produce a very fast and large amount of mana allowed him to play a large number of spells or activate many abilities in one turn. After finding the optimal deck construction, Urza again and again began to show what he could do. The rate on Golos, as well as its utility and ease of use in a five-color deck helped earn it a spot on the banned list.The card, which came out in June 2019 in the Modern Horizons expansion, quickly attracted the attention of all blue mages. Here we see more of the Rules Committee’s philosophy, attempting to foster a more social environment. While Kenrith, the Returned King is a similarly flexible and popular commander for good stuff five color decks, we see it as a clear step down from Golos. In the end, the health of the format is our primary concern and we find Golos unhealthy. We understand that many players love Golos, so we don’t take this action lightly. We don’t expect similar cards to come from them in the future, so a surgical strike now makes sense. We’ve talked to the folks in Studio X and they understand the problems created by generically-powerful five-color commanders that don’t have WUBRG in their mana cost. Golos’ ability effectively reduces the commander tax to one and once you hit seven mana (with Golos assuring that you have WUBRG and helping you get there quickly), you don’t need to do anything for the rest of the game except cast spells for free-something we always want to be careful about. You can drop in Golos and a few 5-color lands into a random deck and get all the ramp and card advantage you would ever want from a commander, with no worries about your mana base. Its presence crushes the kind of diversity in commander choice which we want to promote. There are many problems with the card, but the greatest is that in the low-to-middle tiers where we focus the banlist, Golos is simply a better choice of leader for all but the most commander-centric decks. ![]() Golos, Tireless Pilgrim has been a much-discussed card that is both popular to play with and unpopular to play against. On Golos, the Rules Committee had more to say: This does leave the door open for other spells of this nature to one day find themselves off of the banned list. Worldfire represents a style of spell – an expensive game altering effect – that many see as a hallmark of more social Commander play. We believe the social contract and robust pregame discussions will keep Worldfire out of games in which it doesn’t belong. There are already cheaper ways to do similar things in the format. Unlike Coalition Victory and Biorhythm, which we continue to believe are problematic in that environment, the level of effort needed to make Worldfire effective is sufficient that we suspect it will not be as much of an issue. We want to foster a Commander environment where 8- and 9-mana spells are viable and likely to show up in a game, so we evaluate the expensive ones in that context. ![]() Worldfire was once banned due to the problematic interaction with floating mana and having access to your Commander. On Worldfire, the Rules Committee had this to say on Worldfire: The announcement also removed Rule 10 – that Commanders were subject to the Legend Rule – from the rule set of the format. Worldfire has been unbanned while Golos, Tireless Pilgrim has been banned. In today’s quarterly format update, the Commander Rules Committee announced two changes to the formats banned list.
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